EST: establishing shot - this establishes where the action takes place, sets the scene, usually outside, usually a wide shot (WS)
WS: wide shot - often used as an EST, the point of the shot is to show the subject surroundings and give an insight into the scene
LS: long shot - shot which shows all or most of a large subject, for example a person, usually shows most of the surroundings
MLS: medium long shot - knees to head with some background, allows for action
MS: medium shot - waist to head, commonly used to focus more on a character and their body language
M2S: medium two shot - similar to MS but with two people, helps to show unity but can also be used to show division
MCU: medium close up - head and shoulders to focus on character
CU: close up - shows a characters face, used to show emotion
BCU: big close up - forehead to chin, used to show extreme emotion
ECU: extreme close up - a very tight shot to focus on specific detail, e.g. someone's eye or a door handle
OTS: over the shoulder - used during a conversation (MCU) and the other person's shoulder/head/back etc. Can show confrontation
OH: over head - camera is directly over actors/objects, used to make people/objects look small and isolated
H/A: high angle - used to make the object/person look weak and powerless
L/A: low angle - used to make the object/person look strong and powerful
DS: deep shot - when something is in the foreground and something else is in the background, allows to show depth