Thursday, 30 January 2014

Camera movement

Tracking shot: back or forward, usually shot with a dolly or a tracking dolly for a smooth shot, tracking in draws in the audience’s attention, tracking out signifies the end of action.

Crab shot: follows the movement of a character.

Tilt shot: upwards or downwards on an axis. Tilting up is used by the director and makes the character looked heightened or powerful.

Zoom shot: into/away from character, it can stimulate a tracking shot.

Arc shot: full/semi-circle around and object, character or characters, you can see the reaction of a character and it increases intensity.

Crane shot: follow the action in a vertical direction.

Panning shot: on a tripod, left or right, used to follow movement, for example a character searching for something. 

Monday, 27 January 2014

Camera shots

EST: establishing shot - this establishes where the action takes place, sets the scene, usually outside, usually a wide shot (WS)

WS: wide shot - often used as an EST, the point of the shot is to show the subject surroundings and give an insight into the scene

LS: long shot - shot which shows all or most of a large subject, for example a person, usually shows most of the surroundings

MLS: medium long shot - knees to head with some background, allows for action

MS: medium shot - waist to head, commonly used to focus more on a character and their body language

M2S: medium two shot - similar to MS but with two people, helps to show unity but can also be used to show division


MCU: medium close up - head and shoulders to focus on character


CU: close up - shows a characters face, used to show emotion

BCU: big close up - forehead to chin, used to show extreme emotion  


ECU: extreme close up - a very tight shot to focus on specific detail, e.g. someone's eye or a door handle

OTS: over the shoulder - used during a conversation (MCU) and the other person's shoulder/head/back etc. Can show confrontation


OH: over head - camera is directly over actors/objects, used to make people/objects look small and isolated

H/A: high angle - used to make the object/person look weak and powerless


L/A: low angle - used to make the object/person look strong and powerful


DS: deep shot - when something is in the foreground and something else is in the background, allows to show depth

Sunday, 26 January 2014

BFI notes

On the 24th of January we went to the BFI in London and had a session on TV drama, here are the notes:

The 7 areas of representation:
Gender
Age
Ethnicity
Sexuality
Class and status
Physical ability/ disability
Regional identity

Sub-genres of TV Drama with examples:
Medical drama - Holby City
Fantasy drama - Game of Thrones
Period drama - Downton Abbey
Science fiction drama - Doctor Who
Musical drama - Glee
Teen drama - Waterloo Road
Melodrama - Mr Selfridge
Crime drama - Luther, Broadchurch, Tunnel
Thriller drama - Breaking Bad

Representation theorists:
Levi Strauss - binary oppositions
Richard Dyer - stereotypes legitimise inequality
Propp - 8 character types
Daniel Chandler - representations are constructed
Steve Neale - genre repetition and difference (audience expectations in terms of genre)
Laura Mulvey - male/ female gaze
Stuart Hall - dominant, negotiate/ oppositional readings of representations

Monday, 20 January 2014

TV Drama Course

Section A: Textual analysis and representation (50 marks)
Section B: Institutions and audiences (50 marks)

A:
Camera angle, shot, movement and composition
Mise en scene
Editing
Sound

B:
Contempory insitution process of production
Distribution
Marketing and exchange/ exhibition at a local, national or international level
British audience reception and consumption

In the exam: use examples from TV dramas, not films

TV Drama is a story that is presented in a dramatic way and explores a range of genres

Audience positioning
Interaction between other groups
Cultural ideology